Quick guide

How to use your animation
in Roblox Studio

You downloaded your animation, created by our AI. Now just import it into Roblox Studio in a few steps and use it in your game.

🎬
What you downloaded
An animation file (.fbx) with your video's movement already applied to the R15 character. It imports directly into the Roblox Studio Animation Editor.
1

Open Roblox Studio and create a Baseplate

Open Roblox Studio and start a new place with the Baseplate template (the blank map). This is where you'll test the animation.

2

Add an R15 rig

The animation needs a body to play on. Add an R15 rig from the menu:

Avatar → Rig Builder → R15

An R15 rig will appear standing on the map. This is what your animation will play on.

Important: it has to be R15. That's the format our AI uses.
3

Select the rig and open the Animation Editor

Click the R15 rig once to select it. Then open the editor:

Avatar → Animation Editor

It will ask for a name for the new animation. Choose any name (e.g., my_animation) and confirm.

4

Import the file you downloaded

Inside the Animation Editor, click the three-dot button (...) next to the animation name. From the menu, choose:

Import → From FBX Animation

Select the .fbx file you downloaded from RIGblox.

5

Watch your animation play

Done! The animation shows up on the timeline and plays on the rig. Hit play in the editor to watch your video's movement on the character.

If the rig moves the way it does in your video, you're all set. ✅
6

Publish it to use in your game

To actually use the animation, click the three dots (...) again and choose:

Publish to Roblox

Roblox will generate an animation ID (something like rbxassetid://123456789). That's the ID you use in your game to play the animation via script.

Don't have your animation yet?

Upload a short video and let our AI turn the movement into an animation ready for Roblox.

Create my animation →

Common questions

The "From FBX Animation" option didn't show up
Make sure you selected the R15 rig before opening the Animation Editor. The import option only shows up when a rig is selected. If it still doesn't show up, close and reopen the Animation Editor.
The animation looks weird or "broken"
Make sure the rig is R15 (not R6). The two formats have different bodies, and the animation was made for R15. Add a new rig via Avatar → Rig Builder → R15 and import again.
Where to find the animation ID after publishing
After "Publish to Roblox", the ID shows up right in the publish window. You can also find your published animations in the Roblox Creator Hub, under your creations. The ID follows the format rbxassetid:// followed by numbers.
Can I use the animation in any of my games
Yes. The animation you generate is yours, and you're free to use it across your Roblox projects.